Mar 05, 2009, 07:01 PM // 19:01
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#41
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Desert Nomad
Join Date: May 2006
Location: middle of nowhere
Guild: Krazy Guild With Krazy People [KrZy]
Profession: R/
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No, because it really isn't changing. OP builds are just being replaced by other OP builds that function in slightly different ways but for the most part are the exact same thing as the predecessor. IMO that's not a meta change.
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Mar 05, 2009, 08:56 PM // 20:56
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#42
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Krytan Explorer
Join Date: May 2006
Profession: W/
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i hurd that if you have like a mid linerzzz lyke an ele wand gwen while the assassins pound on the monks, the gwen gets confoosed and blows up
then i come in and bspike jooo
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Mar 05, 2009, 10:01 PM // 22:01
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#43
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Desert Nomad
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PS and Weapon of Warding will get pwned tomorrow (or next week). Yayyyyyy
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Mar 06, 2009, 12:57 AM // 00:57
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#44
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Academy Page
Join Date: Feb 2007
Location: USA
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Quote:
Originally Posted by daraaksii
PS and Weapon of Warding will get pwned tomorrow (or next week). Yayyyyyy
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PS and WoW sure got pwned...
Oh wait.
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Mar 06, 2009, 01:22 AM // 01:22
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#45
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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WoW sure did.
I'm sure we will still see FC norgu, but eles are not going to bring that skill just to ward the ghostly anymore.
Also I don't get the PS hate. PS is weaker now than a strong warrior. Like RaO it is only used because any retard can half-succeed with it. Even in teaseway you are probably better off with warriors (assuming they have any skill.)
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Mar 06, 2009, 02:14 AM // 02:14
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#46
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Academy Page
Join Date: Feb 2007
Location: USA
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Quote:
Originally Posted by FoxBat
WoW sure did.
I'm sure we will still see FC norgu, but eles are not going to bring that skill just to ward the ghostly anymore.
Also I don't get the PS hate. PS is weaker now than a strong warrior. Like RaO it is only used because any retard can half-succeed with it. Even in teaseway you are probably better off with warriors (assuming they have any skill.)
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If you're talking about WoW'ing the ghostly, sure. Otherwise...
PS sins just take down targets too easy. Sure, warriors can still work, but why use a warrior when it's just that much easier to use a sin?
I don't predict the meta changing at all. Gwen and Norgu will continue to enjoy their stay.
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Mar 06, 2009, 02:48 AM // 02:48
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#47
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Frost Gate Guardian
Join Date: Mar 2008
Location: Emporio Armani store :s
Guild: Bad Zig [babo]
Profession: Mo/
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Quote:
Originally Posted by frinoh
from teaseway to teaseway, iway, lichway and even some kind of balanced.
SO ARE YOU?
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Easily rick rolled with NOW spike, BOSS spike, and FINE spike.
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Mar 06, 2009, 03:13 AM // 03:13
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#48
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Without flail, the PS sins are going to be neutered a bit. Losing that damage compression is going to hurt. Either they move to only spiking once every 20 with tiger's stance, or go brave with frenzy (already have dash), either way they are still going to have to spend 5 energy for the stance rather than it being free with adrenaline. Unfortunately most people won't realize this for a while, so we're going to be stuck with PS sins for another few weeks.
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Mar 12, 2009, 01:28 AM // 01:28
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#49
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Krytan Explorer
Join Date: Jun 2007
Location: The Desert
Guild: Legions of Engalion [自由]
Profession: Mo/W
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i pretty much noticed it about 1 hour after the update. all of a sudden we had balanced gvg teams tearing shit up... prolly while all the americans were asleep...
but seriously, i had the best day in HA for a long while for the whole next day. gg teaseway / ps sins
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Mar 13, 2009, 04:07 AM // 04:07
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#50
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Tombs
Guild: In Soviet Russia Altar Caps You [CCCP]/Ruthless Amazons [ego]
Profession: W/E
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Problems in ha wont be fixed until maps and their mechanics are changed. Every single winning build needs to have a set of skills (Make Haste,Ward against foes,interrupts for ghost,death pact,warding) not so much interrupts, death pact, warding but you get my point. Until halls mechanics are changed or a drastic skill update is put in place the meta isn't going to change.
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Mar 15, 2009, 01:56 AM // 01:56
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#51
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Desert Nomad
Join Date: May 2005
Location: America
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I think you can safely say the teaseway meta is over...just doesn't work anymore.
Strongest gimmick atm is good old iway, ether prism is a broken skill. It's nice to see a lot more teams running balanced though even if it is crap balance, the modded cookie spike is strong too.
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Mar 15, 2009, 02:29 AM // 02:29
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#52
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Desert Nomad
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[Ether Prism] isn't really broken, it's just a nice anti spike skill, which seems broken to you because the current meta is full of crappy spike gimmicks.
hopefuly pressure will find it's way back into the meta, than these sub par [Ether Prism] healers will be no more...
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Mar 15, 2009, 03:49 AM // 03:49
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#53
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Desert Nomad
Join Date: May 2005
Location: America
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Well compared to OoS it offers higher energy gain with a nice bonus effect instead of a potential health sac. Also, as a skill it can be activated while KD'd which is a biggie in tombs.
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Mar 15, 2009, 04:37 PM // 16:37
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#54
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Grotto Attendant
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Its a nice skill but obviously not overpowered. You have to get the eles shoot it, THEN spike them. Easy by pressuring with war or whatever you have. Also, remember its their only nrg management skill so they probably have to use it after a while, even when they arent under any pressure.
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Mar 16, 2009, 12:09 AM // 00:09
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#55
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Jungle Guide
Join Date: Jan 2006
Guild: [Here] | CKOD
Profession: E/R
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if theres still teaseway... ill still be
havent played in 2 months though so if thats finally dwindling ill have to go check out HA again... didnt seem that way last night though
Last edited by Trylo; Mar 16, 2009 at 12:13 AM // 00:13..
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Mar 16, 2009, 12:12 AM // 00:12
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#56
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Desert Nomad
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arienrhode, remember that Ele spells are a lot more expensive that Rit spells, so Eles having better energy management elite is fine...
[ether prism] doesn't make or break the team, even in HA, so it's not broken therefore doesn't need to be fixed...
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Mar 16, 2009, 12:21 AM // 00:21
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#57
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Lion's Arch Merchant
Join Date: Dec 2007
Location: Canada
Guild: After This Game Its Baby Making [Time]
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I would be extremely happy to see Ether Prism as the most pressing balance issue in the game.
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Mar 16, 2009, 12:50 AM // 00:50
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#58
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Desert Nomad
Join Date: May 2005
Location: America
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I know it's not going to be changed, I'm just citing it as another gimmick enabling skill, i.e. dear god why is iway meta again.
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Mar 16, 2009, 01:29 AM // 01:29
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#59
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...is in denial
Join Date: Sep 2006
Location: Hyperion
Guild: starcraft 2
Profession: P/Me
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Quote:
Originally Posted by arienrhode
dear god why is iway meta again.
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cause its easy to find grps, 1/2 the party can be straight outta ascalon, it wins against teaseway usually and other things, the comments when you beat the other team are priceless and its damn fun!
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Mar 16, 2009, 04:21 AM // 04:21
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#60
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Krytan Explorer
Join Date: Jun 2007
Location: The Desert
Guild: Legions of Engalion [自由]
Profession: Mo/W
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Suggestion; remove zaishen and morale boost before UW. that should spice things up a little.... or if you get to the end of Tombs you automatically get sent into HoH... a little more fun for the PVE'ers (altho this would be full of [flail])
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